https://www.facebook.com/jonas.dero?hc_location=stream
Today i started to follow concept artist Jonas De Ro on facebook as he constantly upload work progresses and news on what inspires him and what new works he has been working on.
I am again looking at the relationship between light and color.The work above is very narrative, and appear to be a section of a comic with the texts. The main light source is from the sun in the background, therefore everything infront would appear saturated and in a consistent tone of warm tones, in relation to the tone of the yellow sun.
As i look at more works by De Ro, i begin to notice something i need to be aware of. As shown in the work above, the light source is natural, and from 1 single point - the sun.
In the next piece:
There are multiple light sources. The obvious one being the sunset in the back ground, however there are also other light sources such as the illumination from the blue "superpowers" of the figures and weapons. Therefore the figures show lighting depending on the light sources they are most effected by. Therefore everything look in part of the scene as a whole.
I also find it very helpful to see his progress in composing his works. Such as the work in progress screenshots he took above.
He started the composition by shading in figures and shapes in general in grey scale, this is a good technique i see alot of artists do, as it is easier to grasp light and dark tones in gray scale. Also shapes and forms are more easily defined in grey scale, to make composing the draft quicker and more accurate. Therefore it's easier to determine colors and shades working this way.
I also noticed that as subjects are further back are far more saturated than the main figure in the very front to create depth. I really like the blue accents of the superficial un-natural lights, it almost in a way creates a flow for the viewer's eyes. It is also keep the illustration layout very consistent and well balanced, making each figure stand out, yet work well together.
It is very easy to see while studying artist works, but much more difficult to actually achieve for my own work without actually practicing.
The current work i am working on, as shown in my previous entry only consists of 3 characters. I would like to work towards a scene with more subjects and more complex background such as the work by De Ro above.
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