Tuesday, October 29, 2013

Final presentation

For my final presentation i wanted to create a space to look like a mini studio work space. Where i layout my completed designs as if i am presenting to my design team leader. I have included the 2 scene illustrations i have done as i feel that those pull the theme and feel of the game together to be presenting along with the designs i made. I think together they pull the aesthetics of the game together, also it creates a more studio like environment which is suitable for a concept art display.

Additionally i have submitted my works onto my online gallery on Deviantart:  http://warb1rd.deviantart.com/gallery/
This will tie in with the idea of concept art as most artists submit their work online to make a digital portfolio.

Tuesday, October 22, 2013

Conclusion



http://warb1rd.deviantart.com/gallery/

for my final hand in i have added my works onto my online gallery on Deviantart, where i have been commissioned for works. Online gallery is also where most artists will get noticed and get contacted for works nowadays. Therefore to fit in with my area of work, i think it is appropriate to present my online gallery profile as part of my final hand in.

For this series of works i have intended to create 3 sets of uniforms for the game The Secret World online. I set out to create 3 sets of uniforms to suit and echo each faction's feel and style. In tribute for the up coming ingame update: Tokyo.Which i believe i have achieved, to the best of my ability.  I looked at the popular Japanese anime and its fascinations with mechanical robots an armor as inspirations and references.

I have also practiced and tried to improve my techniques and drawing skills by pushing myself doing harder and more intense drawings to make myself want to improve. I think this was very useful for me as i did feel i have picked up some skills and also forced me to learn to be more efficient with my time. I have improved on drawing faster. The topic of designing for a game also made me look more in depth at the mentality behind the need for visual seduction for a virtual world. As it is meant to be as detached to reality, as much as possible. I learnt that the cybernetic social space is very much similar to real life, and game costuming plays a huge role in promoting the game as well as making players feel immersed in their own fantasy. Which is what makes the gaming industry is successful. I feel that this project have enabled me to not only understand concept art better technically, but also theoretically. This will help me to further advance my drawing skills and hopefully enable me to work towards my goal of working for a game company.

Tuesday, October 15, 2013

Finalising Templar layout


This is the final layout for the Templar designs, i kept the layout the same as the Illuminati, with the templar logo in the background. I think i like the color the best for this piece as the red look very vibrant, as i intended it to be. It have a nice eye flow with the red lighted areas on the armors.
I reworked the leg armor to give look it have more mobility and more fitting to the human figure as before it seemed to restrict movement.

Over all i am quite happy this turned out.