As i continue to gather ideas for the Templar costume, i looked closer at the still in development game and the concept art. Destiny is said to be a scifi fantasy game, combining the aesthetic and elements of the mystical magic with hi-tech weapons and armor. Therefore this game would be a great visual reference i can get inspired by for my project.
I was especially intrigued when i saw some of the newly released concept art to promote the game. As i see that they have concepts of knight like mechanical battle armors, similar to what i was imagining. With the elaborately decorated chest plate. Additionally, in many of the concepts i see the use of cape and hoods which i mentioned in the last entry, as something i would like to try.
These concept arts is very useful to give me ideas on how to combine fabric materials with hard armors. To pull my ideas together i did some quick drafts and sketches:
![](http://1.bp.blogspot.com/-JofjgxcPJgQ/UnCwSyPM7qI/AAAAAAAAAPI/ht5tsQJZOGQ/s320/hgf.jpg)
i started putting shapes together to map out the plating and how i would incorporate the cape in. I did some reading and research into classic armors, and that's where i got the idea of the shoulder piece from. As it was described that gladiators would charge with that shoulder with the guard on.
I also started looking at how to also make the whole set more interesting and more balanced. Therefore i experimented with adding a banner to the belt which would hang at the back, with the Templar logo to portray their arrogance in their faction and what they stand for.
I want the Templar models to appear prideful and heroic, in contrast to the Illuminati models bases. Again the this is not anyone in particular, but i do want to create a detailed illustrated face to work with the whole piece, worthy of final presentation.
At the moment i quite like the progress i am making. I will now work towards on creating a male model as well and also experiment with similar plating for the male version.
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